Abyssus Tentacles Aspect
What the Tentacles Aspect does
Tentacles creates persistent summoned pressure, letting the build keep contributing while the player moves or reloads.
Hits spawn Tentacles that act as turrets; Ocean Blessings reward playing around summoned allies.
- Pick it when
- Pick it for room control, objectives, and weapons with downtime between close attacks.
- Think twice when
- Highly mobile targets and short burst checks can leave too little time for the setup to pay back.
Best Tentacles Blessings
A setup-heavy summoner path that can pair with Goldburst.
Explosives
Adds Explosives to the thrown-object pool, dealing 50% additional area damage on impact.
Adds pack coverage and an explosion source for a conditional Mr. Boom choice.
Rapid Tentacles
Tentacle fire rate increases by 10% for every living Tentacle.
Build and maintain multiple Tentacles; this does not directly raise weapon fire rate.
Anchors
Adds Anchors to the object pool, which Stun enemies for 2 seconds.
Control against susceptible targets; unrelated to equipping the Anchor ability.
How to build around Tentacles
- Create Tentacles early in the room.
- Fight inside the area they can support instead of dragging enemies away.
- Add direct weapon damage for targets the summons cannot finish quickly.
Best weapons for Tentacles
These pairings are editorial starting points. Follow a weapon link for exact fire modes and weapon Forge picks.
All Tentacles Blessing effects and conditions
Your primary weapon, secondary weapon, and ability each establish an Aspect slot. The third Blessing from one Aspect unlocks its Minor threshold and the sixth its Major threshold. The 17 named upgrades below are separate from the three base entries tracked by the Scribe checklist.
Values describe the linked reference tooltips, checked on . Reference tooltips; the game version and upgrade level are not printed on every image. Values are not a live-game measurement or a +1 to +10 scaling table. Upgrade Altars and Upgrade Kits can change eligible values; compare the card offered in your current run. Missing amounts and formulas remain unspecified.
The three base entries identify Primary, Secondary or Ability. For named upgrades, check the source slot at the altar; these reference cards do not establish how the same Aspect stacks across different slots. The “When to choose” column is editorial advice.
| Blessing / source | Effect and trigger | When to choose / limitation |
|---|---|---|
| Tentacles — Ability Ability Source tooltip ↗ File: | The ability gains 15% damage and a 100% chance to create a Tentacle. | An ability-driven summon route needs reliable ability use. |
| Tentacles — Primary Primary Source tooltip ↗ File: | Primary fire gains 15% damage and a 30% chance to create a Tentacle. | Repeated primary attacks supply summon opportunities. |
| Tentacles — Secondary Secondary Source tooltip ↗ File: | Secondary fire gains 15% damage and a 30% chance to create a Tentacle. | Useful when secondary fire is a frequent part of the weapon loop. |
| Focused Tentacles Aspect upgrade Source tooltip ↗ File: | Tentacles gain 25% damage when only one enemy is near that Tentacle. | An isolated-target pick; nearby adds remove the condition. |
| Explosives Aspect upgrade Source tooltip ↗ File: | Adds Explosives to the thrown-object pool, dealing 50% additional area damage on impact. | Adds pack coverage and an explosion source for a conditional Mr. Boom choice. |
| Acid Aspect upgrade Source tooltip ↗ File: | Adds Acid to the object pool, dealing 5% of the Tentacle’s damage over time. | A damage-over-time option for targets that survive the initial hit. |
| Vitamins Aspect upgrade Source tooltip ↗ File: | Adds Vitamins to the object pool, temporarily granting players 5% fire rate and 5% damage. | A temporary player buff; not every thrown object will be a Vitamin. |
| Rapid Tentacles Aspect upgrade Source tooltip ↗ File: | Tentacle fire rate increases by 10% for every living Tentacle. | Build and maintain multiple Tentacles; this does not directly raise weapon fire rate. |
| Anchors Aspect upgrade Source tooltip ↗ File: | Adds Anchors to the object pool, which Stun enemies for 2 seconds. | Control against susceptible targets; unrelated to equipping the Anchor ability. |
| Crystals Aspect upgrade Source tooltip ↗ File: | Adds Crystals to the object pool, dealing 150% additional damage. | A direct-damage object option rather than another control effect. |
| Team Tentacles Aspect upgrade Source tooltip ↗ File: | Allows 2 additional simultaneous Tentacles and extends their lifetime by 1 second. | Supports summon count and effects that scale with living Tentacles. |
| Snails Aspect upgrade Source tooltip ↗ File: | Adds Snails to the object pool; they Slow enemies by 20% and raise damage taken by 15%. | A support object when debuffing targets matters. |
| Regenerating Tentacles Aspect upgrade Source tooltip ↗ File: | Expiring Tentacles have a 30% chance to regain their duration with 30% increased damage. | A chance to extend an existing summon, not guaranteed permanent uptime. |
| Maturing Tentacles Aspect upgrade Source tooltip ↗ File: | Tentacles gain 1% damage for each second they remain alive. | Lifetime helps this ramp; little benefit if summons expire quickly. |
| Electrical Orb Aspect upgrade Source tooltip ↗ File: | Adds Electrical Orbs with a 30% chance to bounce to another target. | Another target is needed to exploit the bounce. |
| Hoarding Tentacles Aspect upgrade Source tooltip ↗ File: | Tentacles gain 5% damage for each object available in their pool. | Supports collecting multiple object types, rather than only increasing summon count. |
| Supercharged Tentacles Aspect upgrade Source tooltip ↗ File: | New Tentacles have a 30% chance to be supercharged, gaining 20% damage and fire rate. | A summon-time chance; not a permanent buff to every Tentacle. |
| Oceans Embrace Aspect upgrade Source tooltip ↗ File: | Nearby allies increase your damage, and each Ocean Blessing adds 3% to that bonus. | Plan around nearby allies or summons; no exact ally radius is shown. |
| Oceanic Supplies Aspect upgrade Source tooltip ↗ File: | Tentacles can throw up to 5 object types simultaneously; the tooltip gives no probability. | Benefits from a developed object pool; it does not supply missing object types itself. |
| Oceanic Arsenal Aspect upgrade Source tooltip ↗ File: | Tentacles have a 3% chance to throw every available object type at once. | A rare multi-object payoff that scales with the types already unlocked during the run. |
Patch and source notes
Official baseline: Abyssus 1.3.62817, released. This guide was impact-reviewed on. Read the official hotfix feed.
Reviewed against the hotfix notes; no documented balance-value change alters this recommendation.
Names and effect summaries come from the reviewed Blessings gallery and the individual tooltip links above. The shortlist, selection advice, pairings and build route are editorial recommendations. These are reference-image checks, not independently measured game values. See our methodology for the source and version limits.