Abyssus Weapon Tier List

All nine Abyssus weapons ranked for a practical high-Depth run: mixed-room clear, isolated-boss damage, safety, and the quality of upgrades needed to make the core loop work. Click any weapon for its full recommended build.

Ranking assumptions

What this list is—and is not—measuring

Placements assume the roster is unlocked, the run offers reasonable rather than perfect upgrades, and the weapon must handle both rooms and bosses. This is an editorial decision guide, not an official balance table or a controlled DPS test. A lower tier can still be the correct pick for your aim, teammates, or current rolls.

Room clearMixed packs, elites, and objectives
Boss planRepeatable isolated-target damage
ConsistencyHow many specific rolls the loop needs
SafetyRange, downtime, aim, and escape cost
Patch 1.3.62817

Overall weapon ranking

Filter the same ranking by a run need; placements do not change.

Stier

Best-in-slot — take these whenever you unlock them.

Atier

Strong picks that carry runs with the right build.

Btier

Situational or skill-dependent, but viable.

Ctier

Outclassed in the current meta.

Tier placements are our editorial recommendations for patch 1.3.62817 and may shift after balance patches.

Why every weapon is placed here

Disc Thrower S

ClearExcellent
BossStrong
SafetyMedium
RoleRicochet

Ricochets scale with both room geometry and repeated contacts, giving the weapon a rare mix of pack clear and boss potential. It stays below “automatic” top-tier because open arenas and poor routes lower its consistency.

Tesla Gun S

ClearExcellent
BossAverage
SafetyHigh
RoleRoom clear

Forgiving chains, movement-friendly aiming, and repeated status triggers make Tesla the most consistent general recommendation. Isolated bosses are the main reason it still needs a supporting ability or charm.

Plasma Launcher S

ClearExcellent
BossLimited
SafetyMedium
RoleAoE ceiling

Large controlled explosions erase dense rooms, but self-damage risk and weaker isolated-target output demand a deliberate boss patch.

Brine Revolver S

ClearLimited
BossExcellent
SafetyMedium
RoleSingle-target

Accurate weakpoint shots produce elite and boss burst few weapons match. The rating assumes the player can aim and has assigned another loadout slot to add waves.

Combat Bow A

ClearStrong
BossStrong
SafetyMedium
RoleCharge burst

Charged precision and Smart Arrow give the bow answers to both target types. Draw timing and aim make that versatility less automatic than the S-tier choices.

Fish Deity A

ClearStrong
BossStrong
SafetyLow
RoleHigh-ceiling "weird" weapon

The goo-and-stab loop plus summons has a high ceiling, but unfamiliar inputs and close commitment make results less consistent between players.

Shotgun A

ClearStrong
BossStrong
SafetyLow
RoleClose-range burst (high risk)

Point-blank burst is immediately useful, yet expanding boss attacks and crowded high-Depth arenas punish a build that spends its escape too early.

Harpoon Gun B

ClearAverage
BossStrong
SafetyMedium
RolePrecision burst specialist

Combo cash-outs and pierce reward planned lines, while the reload and missed-shot cost reduce room-to-room consistency. It is viable, but more specialised than the A-tier hybrids.

Engine Rifle C

ClearAverage
BossLimited
SafetyMedium
RoleStarter (bottom tier)

Steady automatic fire makes the starter usable and supports repeated-hit Aspects. It lacks the defining payoff that lets the rest of the roster scale with fewer upgrades.

Full weapon table

All nine weapons compared for patch 1.3.62817. Scenario filters narrow the rows without changing the overall tier placement.
WeaponTierRoleBest forBest Aspect
Disc ThrowerSRicochet / highest ceilingCorridors and mixed rooms; strong boss pressure with a short bounce pathShadows (Night)
Tesla GunSRoom clear / best solo & beginner S-tierCrowded arenas & solo runs — effortless room controlGoldburst (Fortune)
Plasma LauncherSAoE ceiling / room deleterSpawner rooms & dense packs (weak vs single bosses)Frozen (Frost)
Brine RevolverSSingle-target / boss specialistBoss fights & solo — precise single-target burstFlares (Fire)
Combat BowACharge burst / hybrid (high skill)Ranged safety; hybrid boss + AoE for skilled playersChain Lightning
Fish DeityAHigh-ceiling "weird" weaponClose-range pressure & control, high-ceiling buildsTentacles (Ocean)
ShotgunAClose-range burst (high risk)Aggressive close-range bursts; risky vs boss AoEBlood
Harpoon GunBPrecision burst specialistPrecise single-shot burst & burn setupsFlares (Fire)
Engine RifleCStarter (bottom tier)Early game only — swap out once you unlock a weaponGoldburst (Fortune)

See the full methodology and source policy for how facts, recommendations, new-patch uncertainty, and corrections are handled.