Builds / Shotgun
Best Shotgun Build in Abyssus
Extremely powerful point-blank, but it forces you into harm's way — constant dashing and double-jumping to survive. Risky in boss fights with outward AoE.
Best for: Aggressive close-range bursts; risky vs boss AoE
Recommended Shotgun build
Get in, delete, dash out. Because you must brawl, pair Blood survivability with a Barrier shield and Supersonic so aggression sustains you instead of killing you.
⚑ Best Aspect
Blood — paired with Barrier (Defense)
✦ Key Blessings
- Blood (Hemorrhage + max HP) for a brawler
- Barrier shield to absorb the damage you take up close
⚒ Ancient Forge mods
- Point-blank / pellet damage
- Reload Speed
- high-damage single-strike (slow weapon)
◈ Recommended Charms
- Supersonic (halve dash cooldown)
- Phoenix Feather
- Giant Slayer
➤ Ability
Mobility / dash ability
Pros / Cons
- ✔ Massive close burst
- ✔ Great miniboss killer
- ✔ Cheap to get (Depth 2)
- ✘ Short range = risky vs boss AoE
- ✘ Demands constant movement
Depth 30 variant
Mobility and shielding are mandatory at Depth 30 — many bosses use expanding AoE that short range cannot escape without a low-cooldown dash.
Shotgun fire modes
Pick one primary and one secondary fire mode at the Workbench. Each weapon has three of each.
Primary fire
- Semi-automatic — Semi-automatic pump shotgun.
- Full-automatic — Fully automatic shotgun.
- Superheavy Slug — Precise slugs with increased Weakspot damage.
Secondary fire
- Buckshot — Powerful blast that knocks you backward.
- Unload — Fires all bullets fast, ramping damage per shot.
- Pressure Shot — Stuns and knocks enemies back.
Shotgun Ancient Forge upgrades
Weapon-specific Forge mods that reshape how the Shotgun plays.
- Light Frame — Moving during combat builds Momentum that increases fire rate by up to 80% and movement speed by up to 80%. Clears outside of combat and drains while standing still.
- Long Barrel — Reduces spread by 50% and increases Weakspot damage by 50%.
- Sawed-Off Barrel — Increases damage by 50%, but also increases spread by 50%.
- Heavy Shell — Secondary Fire applies Slow and Weak on enemies hit.
- Compact Shell — Killing an enemy makes the next shot deal 100% more damage. Does not stack.
- Optimized Gauge — Deal 50% additional damage to Stunned, Slowed or Frozen enemies.
- Automatic Trigger — Using your Primary makes the next Secondary attack deal 80% more damage.
- Automatic Action — Using your Secondary makes the next Primary attack deal 80% more damage.
How to unlock the Shotgun
Act 1, Stage 2 (Depth 2): defeat the miniboss at the end of the stage.
Customise this build in the Build Creator →