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Abyssus Blood Aspect

Patch 1.3.62817Blood17 upgrades + 3 base entries
What Blood is for

What the Blood Aspect does

Blood is a pressure-oriented status path that fits builds willing to stay close enough to keep Hemorrhage active.

Triggers Hemorrhage. Its upgrades add repeat-hit damage, damage over time, finishing effects or max-Health growth.

Pick it when
Pick it for durable targets and brawler setups that benefit from its health-oriented route.
Think twice when
It is a poor excuse to ignore positioning; long-range or one-shot plans may get more from another Aspect.

Best Blood Blessings

A brawler option for Disc Thrower or close-range builds, often paired with Barrier support.

Branding Blood

Each Hemorrhage hit on the same target raises Hemorrhage damage by 5%.

Repeated applications on a durable target; less setup value on enemies that die immediately.

Baneful Blood

Hemorrhage deals 20% more damage to Elites and Bosses.

Pick for elite or boss pressure rather than ordinary-enemy clear.

Red-blooded

Max Health increases when an enemy dies within 1 second of a Hemorrhage hit; the tooltip does not state the amount.

Finish recently hemorrhaged enemies; this is not healing on every hit.

How to build around Blood

  1. Apply Hemorrhage before committing to a long exchange.
  2. Use health gains as a buffer, not a reason to tank telegraphs.
  3. Pair with Barrier or mobility if the weapon must fight close.

Best weapons for Blood

These pairings are editorial starting points. Follow a weapon link for exact fire modes and weapon Forge picks.

All Blood Blessing effects and conditions

Your primary weapon, secondary weapon, and ability each establish an Aspect slot. The third Blessing from one Aspect unlocks its Minor threshold and the sixth its Major threshold. The 17 named upgrades below are separate from the three base entries tracked by the Scribe checklist.

Values describe the linked reference tooltips, checked on . Reference tooltips; the game version and upgrade level are not printed on every image. Values are not a live-game measurement or a +1 to +10 scaling table. Upgrade Altars and Upgrade Kits can change eligible values; compare the card offered in your current run. Missing amounts and formulas remain unspecified.

The three base entries identify Primary, Secondary or Ability. For named upgrades, check the source slot at the altar; these reference cards do not establish how the same Aspect stacks across different slots. The “When to choose” column is editorial advice.

20 reference entries: 17 named upgrades and 3 base sources.
Blessing / sourceEffect and triggerWhen to choose / limitation
Blood — Primary
Primary
Source tooltip ↗
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Primary fire gains 15% damage and a 20% chance to cause Hemorrhage.Choose when primary fire is your repeatable Blood trigger.
Blood — Secondary
Secondary
Source tooltip ↗
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Secondary fire gains 15% damage and a 20% chance to cause Hemorrhage.Choose when secondary fire is used often enough to apply Blood.
Blood — Ability
Ability
Source tooltip ↗
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The ability gains 15% damage and a 100% chance to cause Hemorrhage.Use an ability that reliably reaches the target you want to bleed.
Branding Blood
Aspect upgrade
Source tooltip ↗
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Each Hemorrhage hit on the same target raises Hemorrhage damage by 5%.Repeated applications on a durable target; less setup value on enemies that die immediately.
Feeble Blood
Aspect upgrade
Source tooltip ↗
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Hemorrhage gains 5% damage for every 5% of your Health that is missing.A low-health damage option; avoid deliberately sacrificing a safe run for the bonus.
Blood Offering
Aspect upgrade
Source tooltip ↗
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Hemorrhage has a 30% chance to create a Blood Zone that temporarily grants 20% more damage.Useful when you can safely fight from the zone.
Baneful Blood
Aspect upgrade
Source tooltip ↗
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Hemorrhage deals 20% more damage to Elites and Bosses.Pick for elite or boss pressure rather than ordinary-enemy clear.
Contiguous Blood
Aspect upgrade
Source tooltip ↗
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Hemorrhage damage increases as you approach an enemy, up to 100% more.Fits close-range weapons; weak fit when safety requires distance.
Bloodletting
Aspect upgrade
Source tooltip ↗
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A hemorrhaged enemy takes a further 10% of the Hemorrhage damage over 8 seconds.Long-lived targets give the damage-over-time component time to work.
Red-blooded
Aspect upgrade
Source tooltip ↗
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Max Health increases when an enemy dies within 1 second of a Hemorrhage hit; the tooltip does not state the amount.Finish recently hemorrhaged enemies; this is not healing on every hit.
Bloody Execution
Aspect upgrade
Source tooltip ↗
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Hemorrhage executes enemies below 5% Health.A finishing effect, not a substitute for bringing down a healthy target.
Steeped in Blood
Aspect upgrade
Source tooltip ↗
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Each Hemorrhage grants 5% increased Hemorrhage damage until you take Health damage.Best when you can keep applying Blood without being hit.
Bouncing Blood
Aspect upgrade
Source tooltip ↗
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Hemorrhage has a 20% chance to bounce to another enemy.Needs another target; lower value against an isolated boss.
Giants Blood
Aspect upgrade
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Each defeated Boss or Elite raises max Health by 10%.More remaining elite encounters give the scaling time to pay off.
Rupturing Blood
Aspect upgrade
Source tooltip ↗
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Hemorrhage creates an explosion on impact that deals 40 damage nearby.Pack coverage when enemies stay close together.
Spiked Blood
Aspect upgrade
Source tooltip ↗
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Hemorrhage has a 10% chance to register a Weakspot hit.An additional damage chance, not guaranteed Weakspot damage.
Blood Reading
Aspect upgrade
Source tooltip ↗
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Hemorrhage gains 1% damage per 5% Health difference between you and the enemy.Conditional damage; the tooltip does not specify a full calculation formula.
Vigorous Blood
Aspect upgrade
Source tooltip ↗
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Each Blood Blessing increases your max Health by 5%.Useful when committing more picks to Blood; do not treat max Health as an instant heal.
Blood Sphere
Aspect upgrade
Source tooltip ↗
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Hemorrhage has a 25% chance to create a Blood Orb. Damage dealt to that orb deals 200% of that amount to its originating enemy.Aim at the orb to exploit the effect instead of ignoring the spawned target.
Bloodsplosions
Aspect upgrade
Source tooltip ↗
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The Blood Orb stores incoming damage and, on expiry, explodes for the stored total.Requires a Blood Orb source; do not plan around it without Blood Sphere.
Test Blood in a complete loadoutThe first Aspect slot is preselected; choose a weapon to see its exact fire modes and Ancient Forge upgrades.
Test this Aspect in the Build Creator →

Patch and source notes

Official baseline: Abyssus 1.3.62817, released. This guide was impact-reviewed on. Read the official hotfix feed.

Reviewed against the hotfix notes; no documented balance-value change alters this recommendation.

Names and effect summaries come from the reviewed Blessings gallery and the individual tooltip links above. The shortlist, selection advice, pairings and build route are editorial recommendations. These are reference-image checks, not independently measured game values. See our methodology for the source and version limits.

← All Aspects and Blessings