Skills / Charms

Abyssus Charms List & Decision Guide

This is the complete 40-Charm list in the site’s reviewed dataset. Search exact effect text, then judge the condition: range, health threshold, encounter timing, team benefit and remaining run length can matter more than the headline percentage.

Patch 1.3.62817 quick picks

Strong Charms for common problems

Boss or elite damageGiant Slayer is a direct +20% against those targets.
Ranged precisionHawkeye rewards distance; Marksman rewards an unbroken hit streak.
Low-health safetyLifeline cuts incoming damage under 50% Health; Durable raises the maximum.
Frequent ability useActivate Gun Mode grants fire rate after use; Freebie can preserve the cooldown.
Long-run scalingViolent Commitment and Healthy Commitment scale per completed Depth while equipped.
Soul Fragment runsSpiritual doubles Soul Fragments, trading the slot away from direct combat power.

Search every Charm and effect

Categories are editorial tags added for scanning; the effect column preserves the reviewed game-data wording.

All 40 reviewed Charms with their effect text and editorial role tags.
CharmEffectEditorial role
HawkeyeDeal up to 30% more damage to enemies the further away they are.Damage
Gun Meets FaceDeal 25% more damage to enemies within 10m of you.Damage
Activate Gun ModeUsing an ability grants +50% fire rate for 5s.Ability loopDamage
Hate Forged10% chance for any hit to deal triple damage.Damage
SupersonicHalves dash cooldown and +15% movement speed.MobilitySurvival
Power From Pain+2% damage & move speed for every 10 Health missing.DamageMobility
Golden TicketMerchant prices 25% cheaper for all players.Economy / progressionCo-op
FanShoot two extra projectiles diagonally left and right.Damage
Ms. BoomProjectiles have a 50% chance to explode on hit.Damage
Mr. BoomYour explosions trigger twice.Damage
Gold LureLoot Golems appear 10× more often.Economy / progression
FreebieUsing your ability has a 50% chance to not trigger cooldown.Ability loop
Bandage30% chance to not take damage when hit.Survival
Phoenix FeatherRevives and fully heals you; breaks on use.Survival
PerfectionistDeal 40% more damage while above 80% Health.Damage
Durable+25% max Health while equipped.Survival
Consistent KillerKilling an enemy doubles your next hit’s damage.Damage
Piercing RoundsProjectiles pierce; +100% damage per pierce.Damage
Assassination+50% damage for the first 10s of an encounter.Damage
Violent Commitment+3% all damage per Depth completed while equipped.Damage
Healthy Commitment+3% max Health per Depth completed while equipped.Survival
Slow Power+1% damage every 2s (caps 50%, resets each encounter).Damage
Upgrade KitAuto-upgrades the next upgradeable Blessing you pick up; breaks on use.Utility
Gold ConverterHealth pickups give 50% of their value as Gold instead.Economy / progression
Marksman+1% damage per hit (resets on miss, caps 50%).Damage
Skeleton KeyOpens all locks without keys.UtilityEconomy / progression
OverkillOverkill damage transfers to the nearest enemy.Damage
Giant SlayerDeal 20% more damage to Bosses & Elites.Damage
Headstart+40% damage, decaying 1% per minute since expedition start.Damage
Favored FoeDeal 50% more damage to enemies with modifiers.Damage
LifelineTake 50% less damage while under 50% Health.Survival
Overdrive+30% damage, fire rate & move speed; breaks after taking damage.DamageMobility
Lucky CharmWishing Well +20% success rate for all players.Economy / progressionCo-op
RevenantDeal 60% more damage to the last enemy that killed you.Damage
Hex+25% Status Effect effectiveness.StatusDamage
BacklineAllies (not you) deal 15% more damage.Co-op
Thief's EyeDoubles the contents of chests for you.Economy / progression
BlessedDeal 10% more damage for every Minor and Major Blessing.Damage
SpiritualGain twice as many Soul Fragments.Economy / progression
ProductiveAll players deal +200% to Room Objectives and charge them 200% faster.UtilityCo-op

How to compare conditional Charms

Range must match the weapon

Hawkeye wants distance; Gun Meets Face wants targets inside 10 metres. Pick the condition your normal firing loop already satisfies.

Kill triggers need adds

Consistent Killer and Overkill can shine in rooms, but an isolated boss may not provide the kill that activates them.

Economy needs time to repay

Golden Ticket, Gold Lure and Thief’s Eye are easier to justify early in an expedition than immediately before a final damage check.

Breakable effects have a cost

Phoenix Feather and Upgrade Kit break on use; Overdrive breaks after taking damage. Treat the trigger as part of the price.

Build around the Charm

Abilities

Match the ability to the weapon’s missing job.

Forge upgrades

Search exact weapon upgrade effects.

Soul Wheel priorities

Plan progression without invented node costs.

Build Creator

Test a complete loadout and share the result.