Abyssus Soul Wheel Guide

Browse all 43 documented Soul Wheel nodes across seven rows, compare Soul Fragment costs and choose useful early, middle and late progression upgrades.

Current rules: the whole wheel can be filled

Hotfix 1.3.62055 removed the skill cap and made the top three nodes compatible. Older screenshots showing 25 equipped skills or a forced top-row choice predate that change.

Rows unlock after enough points are spent in lower rows. The current reference confirms the seven row costs below, but does not document every prerequisite threshold. Check the wheel’s “equip more skills” prompt before planning a route. We do not publish an invented total cost or prerequisite calculator.

Suggested order by stage

Early: open useful systems

Ancient Forge adds weapon and ability upgrades to expeditions. Bountiful Bottles adds a syringe; Picky Worship gives three free category rerolls. Choose recovery first if early deaths stop your progress.

Middle: fix your limiting resource

Hastened Dash helps dash uptime, Ability Abundance I/II supports repeated casts, and Ascended Blessings enables upgrade altars. Devout adds a third offered option for more consistent selection.

Late: protect the run

Second Wind provides a once-per-expedition revive. Misty Dash and Padded Suit support survival. Charm Power enables a second equipped Charm; Artificer lets a Forge improve both weapon and ability.

This order is an editorial starting point, not a measured optimum. Use the Soul Fragment guide to budget purchases and paid rerolls.

Every node and row cost

43 documented nodes. Cost is Soul Fragments per point, not a cumulative unlock cost.
NodeRowCost per pointEffect
Enhanced Weapons11Increases weapon damage by 10%.
Plague11Damage over Time effects deal 20% more damage.
Bountiful Bottles11Increases the number of Syringe charges by 1.
Ancient Forge11A forge that upgrades your weapon or ability can now be found during an expedition.
Controlled Chaos11Increases Area of Effect damage by 20%.
Picky Worship11Allows you to reroll the available categories at Blessing Altars. [Rerolls available: 3]
Bartering11Allows you to reroll your options at the merchant for Gold.
Abyssal Stamina23Increases max Health by 100.
Ability Abundance23Increases the number of charges of your equipped ability by 1.
Hastened Dash23Reduces dash cooldown by 20%.
First Rest23A healing shrine can now be found in the Abandoned Temple and Submarine .
Upgraded Inventions23Increases the damage done by your equipped ability by 20%.
Rare Supplies23Regular chests have an increased chance to provide higher rarity rewards.
Starting Funds23Start the run with 2 keys and 100 Gold.
Abyssal Stamina II36Increases max Health by 100.
Keen Vision36Increases Weakspot damage by 10%.
Magazine Madness36Increases reload speed by 15%.
Garden's Rest36A healing shrine can now be found in the Gardens .
Favorite Customer36Decrease the cost of Wishing Wells and Merchants by 15%.
Ascended Blessings36Upgrade altars can now be found during an expedition.
Gambler36Wishing Wells and Sacrifice Altars can now be found during an expedition.
Enhanced Weapons II410Increases weapon damage by 10%.
Ability Abundance II410Increases the number of charges of your equipped ability by 1.
Bountiful Bottles II410Increases the number of Syringe charges by 1.
Combat Medic410Syringes increase fire rate by 25% and remove the ammo cost for 5 sec.
Growing Chain410Discounted Merchant items can now appear during expeditions.
Abundance410Additional options are available at the merchant.
Reserve Stock410Provides a locked chest by Merchants.
Rapid Fire515Increases weapon fire rate by 15%.
Second Wind515Once per expedition, revive with 100% Health when you would have died.
Devout515See a third option when choosing Blessings or Ancient Forge mods.
Sanctuary's Rest515A healing shrine can now be found in the Sanctuary .
Treasure Map5153 chests can now appear in encounters.
Beginner's Charm515The first starting room of an expedition provides a random Charm.
Timely Reward515Completing areas quickly grants extra loot.
Execution620Melee hits can execute enemies below 20% Health.
Misty Dash620Brief invulnerability while dashing.
Finer Charms620Increases chance to gain higher rarity Charms .
Padded Suit620Reduces damage taken by 25%.
Picky Worship II620Allows spending Soul Fragments in order to reroll categories.
Charm Power730Allows equipping a second Charm .
Even Spread730Blessing triggers deal 5% more damage for every Blessing equipped on a different trigger.
Artificer730You can choose mods for both your weapon and ability at the Ancient Forge .

Which nodes help specific goals?

Sources: current node table and row costs, official cap-removal hotfix. Source review does not constitute a live-game test of every numeric effect.