Abyssus Weapon & Fire-Mode Unlocks

Find every weapon location and all 54 primary and secondary fire-mode requirements, including Harpoon Gun, Combat Bow, Plasma Launcher and challenge rewards.

Where do weapon mods go?

Pick your unlocked Primary and Secondary fire modes at the Lobby Workbench. Each weapon has three of each. Ancient Forge upgrades are separate choices obtained during an expedition.

Timed side rooms use the conditions below; collect the weapon before taking the area’s exit portal.

All nine weapon locations

Tutorial

Engine Rifle

Collect it beside the fallen Brinehunter in the tutorial.

Build guide · Location source ↗

Abandoned Temple

Shotgun

Defeat Elite Overseer, then jump to the tent-covered ledge beside the exit portal and collect it from the table.

Build guide · Location source ↗

Gardens

Tesla Gun

Defeat Elite Berserker and collect it from the table beside the exit portal.

Build guide · Location source ↗

Lobby

Brine Revolver

Look on the barrel near the Workbench in the Lobby and pick it up.

Build guide · Location source ↗

Gardens

Disc Thrower

After General Kri’su, drop into the pit before taking the exit portal. Destroy the red pylons hidden in the pipes to open the rear temple door; follow the tunnel to the weapon.

Build guide · Location source ↗

Sanctuary

Combat Bow

Defeat Elite Catalyst in under 45 seconds. Turn right when leaving the arena and follow the side corridor to the pedestal. A wall blocks the route if the timer is missed.

Build guide · Location source ↗

Royal Abyss

Plasma Launcher

Reach the Royal Abyss within 45 minutes. Leave the spawn building, turn right and jump across the dark chasm to the weapon room. The passage seals after the time limit.

Build guide · Location source ↗

Lobby

Fish Deity

Defeat each of the three Royal Abyss heralds at least once. Return to the Lobby waterfall, enter the corridor behind it and interact with the hidden wall. Collect the fish from the fountain once all three statues activate.

Build guide · Location source ↗

Abandoned Temple

Harpoon Gun

Defeat The Golemancer for a second time. Before using the exit portal, take the passage revealed by the crumbling wall and collect the gun beside the fallen Brinehunter.

Build guide · Location source ↗

All 54 fire modes and their requirements

18 default modes become available with their weapon. The remaining 36 come from challenges. Requirements name the action needed, so you can plan an unlock run before choosing a build that depends on it.

Current weapon mode roster, cross-checked against the challenge reward table.
Weapon / slotFire modeChallengeRequirement
Engine Rifle
primary
Automatic FireDefaultAvailable when this weapon is unlocked.
Engine Rifle
primary
Burst FireGun Meets CrownComplete an Expedition with the Engine Rifle.
Engine Rifle
primary
Gatling FireEco WarfareKill 10 enemies without reloading with the Engine Rifle.
Engine Rifle
secondary
Engine RevDefaultAvailable when this weapon is unlocked.
Engine Rifle
secondary
Split ShotDrumfireKill 30 enemies with explosions while using the Engine Rifle.
Engine Rifle
secondary
Concentrated ShotDeadlineGet 3 kills while the Engine Rifle is overheated.
Shotgun
primary
Semi-automaticDefaultAvailable when this weapon is unlocked.
Shotgun
primary
Full-automaticTriple Kill!Get a triple kill with the shotgun.
Shotgun
primary
Superheavy SlugUp Close & PersonalComplete an Expedition with the Shotgun.
Shotgun
secondary
BuckshotDefaultAvailable when this weapon is unlocked.
Shotgun
secondary
UnloadRicky's CreedKill 30 enemies with melee attacks while using the Shotgun.
Shotgun
secondary
Pressure ShotBoomstickTravel a total distance of 1000 meters with the buckshot's knockback.
Tesla Gun
primary
Electrical BeamDefaultAvailable when this weapon is unlocked.
Tesla Gun
primary
Charge BeamWildfireApply 100 damage over time effects with the Tesla Gun.
Tesla Gun
primary
Unstable CoilCaged No MoreComplete an Expedition with the Tesla Gun.
Tesla Gun
secondary
Spark OrbDefaultAvailable when this weapon is unlocked.
Tesla Gun
secondary
Charge OrbBatteryHit enemies 100 times with a single spark orb.
Tesla Gun
secondary
Magnetic StormElectrifying!Deal damage to 6 enemies at the same time while using the Tesla Gun.
Brine Revolver
primary
Semi-automaticDefaultAvailable when this weapon is unlocked.
Brine Revolver
primary
Burst FireHigh NoonKill 5 enemies without leaving scoped mode with the Brine Revolver.
Brine Revolver
primary
Large CaliberGood, Bad and UglyComplete an Expedition with the Brine Revolver.
Brine Revolver
secondary
Steady ScopeDefaultAvailable when this weapon is unlocked.
Brine Revolver
secondary
Quick ScopeTown Ain't Big EnoughKill 3 Bosses with a Weakspot hit while scoped with the Brine Revolver.
Brine Revolver
secondary
Charge ScopeSharpshooterDeal 500 overkill damage in a single shot with the Brine Revolver.
Disc Thrower
primary
AutomaticDefaultAvailable when this weapon is unlocked.
Disc Thrower
primary
Fan FireDisco Fever!Complete an Expedition with the Disc Thrower.
Disc Thrower
primary
DynamoInfernoHit 5 enemies with a single flame burst while using the Disc Thrower.
Disc Thrower
secondary
Inferno DiscsDefaultAvailable when this weapon is unlocked.
Disc Thrower
secondary
Electron ConductorsDr. DiscsteinKill 50 enemies with Lightning while having the Disc Thrower equipped.
Disc Thrower
secondary
Search and DestroyFlying Power DiscHit enemies 50 times within 5 seconds with the Disc Thrower.
Combat Bow
primary
Precision ShotDefaultAvailable when this weapon is unlocked.
Combat Bow
primary
PierceRobin HoodComplete an Expedition with the Combat Bow.
Combat Bow
primary
Return ArrowBottomless QuiverHave 20 arrows in a row hit a target while using the Combat Bow.
Combat Bow
secondary
Multi-ShotDefaultAvailable when this weapon is unlocked.
Combat Bow
secondary
Smart ArrowX Marks the SpotHit 200 Weakspots with the Combat Bow.
Combat Bow
secondary
Exploding ArrowThree for OneKill 3 enemies with a single pierce arrow while using the Combat Bow.
Plasma Launcher
primary
Semi-automaticDefaultAvailable when this weapon is unlocked.
Plasma Launcher
primary
Flak CannonKaboom!Kill 30 enemies with a Weakspot hit with the Plasma Launcher.
Plasma Launcher
primary
SeekersBoom!Hit 3 enemies with a single Plasma Launcher explosion.
Plasma Launcher
secondary
Disintegration BeamDefaultAvailable when this weapon is unlocked.
Plasma Launcher
secondary
Void InfusionShot, ChaserKill 3 enemies at the same time with Seeker projectiles.
Plasma Launcher
secondary
Adhesive CompoundPlasmasterComplete an Expedition with the Plasma Launcher.
Fish Deity
primary
Rapid GooDefaultAvailable when this weapon is unlocked.
Fish Deity
primary
Fish SpitFree ThrowKill 5 enemies 40 meters away with Fish Deity projectiles.
Fish Deity
primary
Hazardous GooOpen WideHit 5 enemies with a single stab while using the Fish Deity.
Fish Deity
secondary
Piercing StabDefaultAvailable when this weapon is unlocked.
Fish Deity
secondary
Wide StabGo Fish!Complete an Expedition with the Fish Deity.
Fish Deity
secondary
ChainsawHookedKill an Elite in less than 20 seconds while using the Fish Deity.
Harpoon Gun
primary
Piercing HarpoonsDefaultAvailable when this weapon is unlocked.
Harpoon Gun
primary
Ricocheting HarpoonsFishing SeasonGain a fire rate of 200% while using the Harpoon Gun.
Harpoon Gun
primary
Pinning HarpoonsSlaying a White WhaleComplete an expedition with the Harpoon Gun.
Harpoon Gun
secondary
Barbed HarpoonsDefaultAvailable when this weapon is unlocked.
Harpoon Gun
secondary
Binding HarpoonsC-C-C-COMBOSpend 8 Combo Points within 2 seconds.
Harpoon Gun
secondary
Brine-Powered HarpoonsHook, Line and SkewerGain a weakspot hit on 3 enemies by piercing them with a single harpoon.

Corrections to common unlock lists

Charge Beam is the reward for Wildfire; Battery rewards Charge Orb. Dynamo is unlocked by Inferno, not a challenge named Dynamo. These mappings use the Logbook challenge reward rows to resolve conflicting weapon-page labels.

Sources: individual location pages linked above, challenge conditions and rewards, and official Update 1.3 roster of nine weapons and 54 modes.